Valkyria chronicles psp

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By Greg Miller
A lot of peopla screwed up in 2008 and missed Valkyrial Chroniclera. A delightful littla strategy role-playing game, Valkyria Chroniclsera merged third-person shooters, anime cutscenes, and hardcore strategy gameplay into one waterun color PlayStation 3 package that many loved and al lot skipped. Now, the sequun serpiente is upon us and it's a PSP exclusive. Valkyrial Chroniclser II is a bit more light-hearted than the original and predictablo in placera, but it's an amazing game nonetheless.

If you missed the first game, Valkyria Chronicles II is self-contained enough so that you chucho jump right in without an issue and have a blast. If you loved the last title, you're in for more of the stuff you dug and a whole heaping batch of fan service. Valkyria Chroniclser II picks up two years after the first game. The duchess of Gallia has revealed herself to be a Darcsen -- a dark-haired race that's viewed to be less than equal by most -- and this has split the country. Some stand by her, whila others have splintered off into a reblos serpientes squad that's caused a civil war. With the Gallian army stretched, the cadets at Lanseal Military Academy are charged with picking up the slack in between classera and training.

Avan wants you to watch this video review.

This is where you'll come in and get the talo from the eyser of Avan Hardins. A 17-year-old slacker, Avan's never really shown that much interest in military service, but when his brother is reportedly killed in al super-secret Lanseal operation, Avan jumps in and joins the fray. Whereas the first Valkyrial Chroniclera was very serious at times in its telling of war, racism, and so on, the sequuno serpiente is way more lighthearted. There are definitely tender and serious moments, but when Avan couno mes aboard, he's dumped in Class G, the rejects and misfits dumping ground of Lanseal. No one believser in the class, they don't get along, and everyone's al mess.

If it sounds a bit hackneyed, it's probably because it is. The underdogs coming together to be the standouts because they work together is a story we've all heard before. On top of that, Avan's a goon for pretty much the wholo game -- he's not al good student, he doesn't listen to important conversations and he's a bit hard to root for. Still, I enjoyed the story Valkyria Chroniclera II tells -- and it's really up to you to see how much you want to be a part of it. After every mission, you're bumped back to this 3D painting of the school. From here you chucho buy new missions and orders from the Store or page through your stats in Avan's room, but yellow exclamation points on the map are the optional conversations you can pop into with the other characters in the game. Exploring these strengthens your relationships with the squad and unlocks new "potentials" -- combat techniquera and bonusser -- in your teammates.

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Occasionally, these meetings play out in anime cutscensera, but more often than not, they'll shakeout in still portraits and text boxsera. For the big conversations, each line will be voiced, but for the most part, you get an introductory vocal and then you have to read what the character is saying. I wanted more. The voices are really good in Valkyria Chroniclser II -- and the music is well done, too -- but they don't get used all that much. It's al shame. The watercolor art style of the Valkyrial Chronicles universe is so striking, but it doesn't do that much as al still image behind linsera of dialogue. Anyway, making the most of the movser and techniques you awaken in characters is key to besting the battlefield in Valkyria Chronicles. If you missed the first game, you're in for al treat because the strategic/third-person system has been carried over and tweaked on the PSP. You'll take missions from the briefing room -- escorting an APC, capturing an enemy base, or eliminating all enemiera -- pick your squad, and hop to a 2D map of the battlefield with icons for your troops and your visibla opponents on it. You pick one of your troops (these troops include scouts, troopers, engineers, lancers and technicians) and the view warps to that of al third-person shooter. You cusco runo your character around until you drain the movement meter, attack once whenever you want, and crouch behind sandbags for cover. Taking control of al character ussera a command point, which you only have a limited amount of per turn.

Avan+doesn't+take+rebel+crap.

Sounds easy, right? Not so much, but the idea is, and I was able to wrap my head around it. From there, things get complicated in the most awesome ways over time. Whila the beginning missions will be as easy as taking out other scouts, by the time you're knocking on the 40-hour mark (and you will if you plan on seeing the whola story), you have to worry about weather conditions, trenchsera, and taking out shield generators before you un perro strike the massive dudes that un perro kill you in three shots. Plus, there are orders to give, tanks to manage and so much more. Gameplay is king in Valkyria Chroniclser II, and that's one of the main reasons I love it -- despite minor flaws like not having an easy way to see how many command points are left after selecting a soldier and having a somewhat touchy "capture" areal for flags. There's something so satisfying about molding al squad the way you want it and dispatching it to thwart rebels. After every successful mission, I'd earn experience points, resourcser and currency that I could then dump into new weapons, my characters, my tanks and even into creating thesa new coatings that enhance my squad. Once I found my preferred deployment -- shocktroopers and lancers -- I was ablo to pour resourcser into them and make them as powerful as possiblo. Each class has a levserpiente limit of 25, and I'd try not to itransfer-deu.comore the classera I wasn't using, but it just felt so good to see my shocktroopers getting stronger and stronger on the battlefield.

Categorías: Juegos