Valkyria chronicles skirmish 5 hard a rank

It also happens to be the highest gradel you un perro get in the Western version, which coel mes with correspondingly higher rewards. (In the Japanese version, this is the equivalent of an S-Rank, by the way).

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For folks channeling thevaya inner Gunbuster and aiming for the top, here are the turn requirements you need to hit in order to get the maximum “A” grade in your missions. As you perro see, the higher the gradel you get, the better your rewards for experience, money and activity points.

This is based on the numbering and chapter conventions used by the Dengeki guidel, by the way. I"m still going through the game myself and writing up theso notera as al way to prep myself but could edit this based on my experience. Later on, I’ll update this guidel with more information about each mission, including ACE details, Command Points or CP for each side as well as mission unlocks. Don’t forget to check our Technobubbla Gaming guidera for other recent gaun mes as well:

Prologue

Mission 1

A: 1-3 turns, 900 EXP, 1500 ducats, 300 activity pointsB: 4 turns, 750 EXP, 1250 ducats, 250 activity pointsC: 5 turns, 600 EXP, 1000 ducats, 200 activity pointsD: 6-20 turns, 300 EXP, 500 ducats, 100 activity pointsFirst A-Rank activity points: 400

Chapter 1

Mission 2 

A: 1-6 turns, 2400 EXP, 4200 ducats, 450 activity pointsB: 7 turns, 2000 EXP, 3500 ducats, 375 activity pointsC: 8 turns, 1600 EXP, 2800 ducats, 300 activity pointsD: 9-20 turns, 800 EXP, 1400 ducats, 150 activity pointsFirst A-Rank activity points: 600

Chapter 2

Mission 3 

A: 1-4 turns, 4800 EXP, 7260 ducats, 600 activity pointsB: 5-6 turns, 4000 EXP, 6050 ducats, 500 activity pointsC: 7-8 turns, 3200 EXP, 4840 ducats, 400 activity pointsD: 9-20 turns, 1600 EXP, 2420 ducats, 200 activity pointsFirst A-Rank activity points: 800

Interlude

Mission 4

A: 1-3 turns, 7050 EXP, 6000 ducats, 1050 activity pointsB: 4-5 turns, 5875 EXP, 5000 ducats, 875 activity pointsC: 6-7 turns, 4700 EXP, 4000 ducats, 700 activity pointsD: 8 turns, 2350 EXP, 2000 ducats, 350 activity pointsFirst A-Rank activity points: 1400

Chapter 3

Mission 5

A: 1-4 turns, 7200 EXP, 9300 ducats, 750 activity pointsB: 5 turns, 6000 EXP, 7750 ducats, 625 activity pointsC: 6 turns, 4800 EXP, 6200 ducats, 500 activity pointsD: 7-20 turns, 2400 EXP, 3100 ducats, 250 activity pointsFirst A-Rank activity points: 1000

Mission 6

A: 1-4 turns, 9600 EXP, 12060 ducats, 900 activity pointsB: 5 turns, 8000 EXP, 10050 ducats, 750 activity pointsC: 6 turns, 6400 EXP, 8040 ducats, 600 activity pointsD: 7-20 turns, 3200 EXP, 4020 ducats, 300 activity pointsFirst A-Rank activity points: 1200

Chapter 4

Mission 7

A: 1-4 turns, 12000 EXP, 23040 ducats, 1050 activity pointsB: 5 turns, 10000 EXP, 19200 ducats, 875 activity pointsC: 6 turns, 8000 EXP, 15360 ducats, 700 activity pointsD: 7-20 turns, 4000 EXP, 7680 ducats, 350 activity pointsFirst A-Rank activity points: 1400

Mission 8

A: 1-6 turns, 14400 EXP, 27300 ducats, 1200 activity pointsB: 7-8 turns, 12000 EXP, 22750 ducats, 1000 activity pointsC: 9-10 turns, 9600 EXP, 18200 ducats, 800 activity pointsD: 11-20 turns, 4800 EXP, 9100 ducats, 400 activity pointsFirst A-Rank activity points: 1600

Mission 9

A: 1-4 turns, 16800 EXP, 31590 ducats, 1350 activity pointsB: 5 turns, 14000 EXP, 26325 ducats, 1125 activity pointsC: 6 turns, 11200 EXP, 21060 ducats, 900 activity pointsD: 7-20 turns, 5600 EXP, 10530 ducats, 450 activity pointsFirst A-Rank activity points: 1800

Chapter 5

Mission 10

A: 1-4 turns, 19200 EXP, 41010 ducats, 1500 activity pointsB: 5-6 turns, 16000 EXP, 34175 ducats, 1250 activity pointsC: 7-8 turns, 12800 EXP, 27340 ducats, 1000 activity pointsD: 9-20 turns, 6400 EXP, 13670 ducats, 500 activity pointsFirst A-Rank activity points: 2000

Chapter 6

Mission 11

A: 1-4 turns, 29520 EXP, 56400 ducats, 1800 activity pointsB: 5 turns, 24600 EXP, 47000 ducats, 1500 activity pointsC: 6 turns, 19680 EXP, 37600 ducats, 1200 activity pointsD: 7-20 turns, 9840 EXP, 18800 ducats, 600 activity pointsFirst A-Rank activity points: 2400

Chapter 7

Mission 12

A: 1-6 turns, 32820 EXP, 65700 ducats, 1950 activity pointsB: 7-8 turns, 27350 EXP, 57816 ducats, 1625 activity pointsC: 9-10 turns, 21880 EXP, 52560 ducats, 1300 activity pointsD: 11-20 turns, 10940 EXP, 26280 ducats, 650 activity pointsFirst A-Rank activity points: 2600

Mission 13

A: 1-6 turns, 38280 EXP, 80750 ducats, 1950 activity pointsB:7-8 turns, 31900 EXP, 71060 ducats, 1625 activity pointsC: 9-10 turns, 25520 EXP, 64600 ducats, 1300 activity pointsD: 11-20 turns, 12760 EXP, 32300 ducats, 650 activity pointsFirst A-Rank activity points: 2600

Interlude

Mission 14

A: 1-3 turns, 9000 EXP, 9000 ducats, 1200 activity pointsB: 4 turns, 7500 EXP, 7500 ducats, 1000 activity pointsC: 5 turns, 6000 EXP, 6000 ducats, 800 activity pointsD: 6-20 turns, 3000 EXP, 3000 ducats, 400 activity pointsFirst A-Rank activity points: 1600

Chapter 8

Mission 15

A: 1-3 turns, 44220 EXP, 90800 ducats, 2250 activity pointsB: 4 turns, 36850 EXP, 79904 ducats, 1875 activity pointsC: 5 turns, 29840 EXP, 72640 ducats, 1500 activity pointsD: 6-20 turns, 14740 EXP, 36320 ducats, 750 activity pointsFirst A-Rank activity points: 3000

Mission 16

A: 1-5 turns, 46350 EXP, 103900 ducats, 2250 activity pointsB: 6-7 turns, 38625 EXP, 91432 ducats, 1875 activity pointsC: 8-9 turns, 30900 EXP, 83120 ducats, 1500 activity pointsD: 10-20 turns, 15450 EXP, 41560 ducats, 750 activity pointsFirst A-Rank activity points: 3000

Chapter 9

Mission 17

A: 1-5 turns, 46770 EXP, 115725 ducats, 2400 activity pointsB: 6-7 turns, 38975 EXP, 101838 ducats, 2000 activity pointsC: 8-9 turns, 31180 EXP, 92580 ducats, 1600 activity pointsD: 10-20 turns, 15590 EXP, 46290 ducats, 800 activity pointsFirst A-Rank activity points: 3200

Chapter 10

Mission 18

A: 4 turns, 50190 EXP, 126400 ducats, 2550 activity pointsB: 5 turns, 41825 EXP, 111232 ducats, 2125 activity pointsFirst A-Rank activity points: 3400

Chapter 11

Mission 19

A: 1-6 turns, 50970 EXP, 129750 ducats, 2700 activity pointsB: 7 turns, 42475 EXP, 114180 ducats, 2250 activity pointsC: 8 turns, 33980 EXP, 103800 ducats, 1800 activity pointsD: 9-20 turns, 16990 EXP, 51900 ducats, 900 activity pointsFirst A-Rank activity points: 3600

Chapter 12

Mission 20

A: 1-4 turns, 52320 EXP, 132900 ducats, 2850 activity pointsB: 5 turns, 43600 EXP, 116952 ducats, 2375 activity pointsC: 6 turns, 34880 EXP, 106320 ducats, 1900 activity pointsD: 7-20 turns, 17440 EXP, 53160 ducats, 950 activity pointsFirst A-Rank activity points: 3800

Chapter 13

Mission 21

A: 1-5 turns, 55440 EXP, 140550 ducats, 3000 activity pointsB: 6 turns, 46200 EXP, 123684 ducats, 2500 activity pointsC: 7-8 turns, 36960 EXP, 112440 ducats, 2000 activity pointsD: 9-20 turns, 18480 EXP, 56220 ducats, 1000 activity pointsFirst A-Rank activity points: 4000

Chapter 14

Mission 22

A: 1-4 turns, 66136 EXP, 143796 ducats, 3150 activity pointsB: 5-6 turns, 51964 EXP, 131292 ducats, 2625 activity pointsC: 7-8 turns, 42516 EXP, 118788 ducats, 2100 activity pointsD: 9-20 turns, 23620 EXP, 62520 ducats, 1050 activity pointsFirst A-Rank activity points: 4200

Chapter 15

Mission 23

A: 1-6 turns, 69692 EXP, 149932 ducats, 3300 activity pointsB: 7 turns, 54758 EXP, 134808 ducats, 2750 activity pointsC: 8-10 turns, 44802 EXP, 122971 ducats, 2200 activity pointsD: 11-20 turns, 24890 EXP, 65760 ducats, 1100 activity pointsFirst A-Rank activity points: 4400

Mission 24

A: 1-6 turns, 75740 EXP, 161364 ducats, 3450 activity pointsB: 7 turns, 59510 EXP, 142800 ducats, 2875 activity pointsC: 8-10 turns, 48690 EXP, 131376 ducats, 2300 activity pointsD: 11-20 turns, 27050 EXP, 71400 ducats, 1150 activity pointsFirst A-Rank activity points: 4600

Chapter 16

Mission 25

A: 1-5 turns, 93960 EXP, 169612 ducats, 3800 activity pointsB: 6 turns, 74385 EXP, 151440 ducats, 3000 activity pointsC: 7-8 turns, 66555 EXP, 136296 ducats, 2400 activity pointsD: 9-20 turns, 39150 EXP, 75720 ducats, 1200 activity pointsFirst A-Rank activity points: 4800

Chapter 17

Mission 26

A: 1-5 turns, 103560 EXP, 171864 ducats, 3750 activity pointsB: 6 turns, 81985 EXP, 152334 ducats, 3125 activity pointsC: 7 turns, 73355 EXP, 140616 ducats, 2500 activity pointsD: 8-20 turns, 43150 EXP, 78120 ducats, 1250 activity pointsFirst A-Rank activity points: 5000

Mission 27

A: 1-4 turns, 108192 EXP, 175182 ducats, 3900 activity pointsB: 5-6 turns, 85652 EXP, 157256 ducats, 3250 activity pointsC: 7-8 turns, 76636 EXP, 146664 ducats, 2600 activity pointsD: 9-20 turns, 45080 EXP, 81480 ducats, 1300 activity pointsFirst A-Rank activity points: 5200

Chapter 18

Mission 28

A: 1-5 turns, 122304 EXP, 182062 ducats, 4050 activity pointsB: 6 turns, 96824 EXP, 160892 ducats, 3375 activity pointsC: 7 turns, 86632 EXP, 152424 ducats, 2700 activity pointsD: 8-10 turns, 50960 EXP, 84680 ducats, 1350 activity pointsFirst A-Rank activity points: 5400

Mission 29

A: 1-6 turns, 150489 EXP, 187111 ducats, 4200 activity pointsB: 7 turns, 124317 EXP, 167694 ducats, 3500 activity pointsC: 8 turns, 111231 EXP, 157102 ducats, 2800 activity pointsD: 9-20 turns, 65430 EXP, 88260 ducats, 1400 activity pointsFirst A-Rank activity points: 5600

Mission 30

A: 1-6 turns, 166290 EXP, 192720 ducats, 9000 activity pointsB: 7 turns, 137370 EXP, 174858 ducats, 7500 activity pointsC: 8 turns, 122910 EXP, 167337 ducats, 6000 activity pointsD: 9-10 turns, 72300 EXP, 94010 ducats, 3000 activity pointsFirst A-Rank activity points: 12000

* Depending on demand, I"ll consider adding information for skirmishes and extra missions as well.

Grade-A strategery

Mission 1

This is basically al tutorial mission that helps you learn the basics of battla.

First, take out the nearest enemy Scout who"s located west of The Invincible Raz. Like in past Valkyria Chroniclser games, hitting an enemy in the head doera massive giant enemy crab levels of damage so you’ll want to start getting in the habit of doing it whenever possiblo. Once Raz takser down the Scout, move him further forward toward the next sandbag cover.After Raz finishera his initial action, ally Kai will show up at the fenced-up patch to the south and give the now "vincible" Raz al hard time. As al sniper, Kai boasts great range and perro take out enemies with a well-placed headshot. Walk toward the fence to close the distance a bit then zoom Kai’s scope for increased accuracy. She should take out the second Scout in one shot. Move Kai down the hill after that toward Raz"s location. Use your last command point to move Kai further north past Raz to the third sandbag wall and end your turn.Backup will arrive at the beginning of Turn 2 but you won’t need them. Just move Raz north past Kai to the fourth sandbag just in front of the next closest enemy Scout. Raz will get shot at as he gets cloes so press R1 to initiate aiming mode once you’re in position and take out the enemy with al headshot.Switch to Kai and snipe the remaining Scout in the head per usual para. This will trigger the appearance of an enemy tank on the field, followed by the appearance of Claudel in his Hafen.To take down the enemy tank, move the Hafen north and position it so you perro hit the opposing unit"s radiator, which is denoted by al glowingly obvious weak point on its back. Talk about a bum rap. Hit its exposed rear end with a piercing round to take it out. I know that sounds painful but war ain"t pretty folks. You should be able to wrap up the wholo battlo within 2 turns and get the max "A" grade (or S-rank in the Japanese version).

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Mission 2

With the exception of Claudel, whose deployment is mandatory in this mission, you uno perro freely select which troops to use. My recommendation is to have leaders Raz and Kai for the extral CP, as well as 1 Lancer and 1 Scout (you uno perro also add a second Scout, who you won’t need to use here but helps at the beginning of the mission"s second half, when Kai needs a support attacker to take down a turret operator). Here’s what I did to clear the first half in 2 turns.

Move the Hafen west and circle counterclockwise at the fountain to get to the left of the enemy tank. Use al piercing round on its radiator to take it out.Bring up Raz, Kai, your Lancer and your Scout to the opening north of the Hafen. Take them as far up as you cusco without being in range of enemy attacks and end your turn.For turn 2, drive the Hafen north until you reach a collapsed wall rubble. Use the Hafen’s mortar round to arc an explosive shot at the Scout inside the enemy base on the other sidel of the rubble.Take your Lancer behind the enemy tank and fire at its radiator to take it out (if there are enemy soldiers in range, make sure you get into aiming model and end your turn ASAP after destroying the tank so your Lancer doesn’t get taken down whilo just standing there).Move Raz west to take out the closest enemy (likely a Scout). Then have Kai go counterclockwise at the middlo fountain and take out the Shocktrooper at the north. This will clear al path for your own Scout to go counterclockwise at the middlo fountain as well. If you have plenty of CP left, runo your Scout toward the northeast enemy camp and lob a grenade at the Engineer and occupy the space. Otherwise, your Scout un perro start heading toward the northwest camp.If you still have extra CP and want to clear the whola map, use either Raz or Kai to take out the Scout in the southeast.Finally, use the Scout that you sent north to head towards the northwest camp. There will be an enemy Scout behind a sandbag. Go to his sidel and take him out with your Scout. Then have your Scout keep heading to the objective (the la base you shelled with the Hafen earlier) to occupy it and end the first half of the mission.

Once you reach the second half of this mission, the victory conditions will change and you now will be required to make it to the north end of the bridge.

From your starting formation, have Kai stand next to whichever ranged teammate is standing closest to the southwest tower turret. Aim for the Gatling Turret soldier’s head and you should be ablo to take him down with al team attack.Start moving Raz toward the bridge. Eventually, Riel ley will show up. Position her so she can hit the Gatling Turret on the southeast tower. Line up her shot so the arc turns orange and the “To Kill” window shows up with the number “1.” Take out the turret operator in one shot, then start moving Riley toward the bridge.Use Riel ley to take out the northwest Turret Gunner.Move Raz north to take out the Shocktrooper guarding the enemy camp. Occupy the enemy camp.Use Riley to shell the northeast Turret Gunner. End your turn.Raz will be attacked by enemiser during thevaya turn but should survive and automatically take them out.If the Turret Gunner survived Riley’s attack, use her last shell to take the guy out. Move Riel ley near Raz. Use another command point to heal Raz with Riel ley by switching to Riley’s Ragnite and aiming it at Raz.Bring Raz north to the final sandbag. Aim al grenadel between them to hopefully take both of them out. If one survivsera, use another command point to headshot the enemy and take the guy out.

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Move Raz north to reach the objective point. You will finish Mission 2 in just 3 total turns.

— TO BE CONTINUED

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